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Tim Trzepacz

Phone: (818) 500-7560
Cel: (818) 415-0345
E-mail:
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Objectives Contract work in creative or technical industries.
Summary of qualifications Platforms and Titles
Sony Playstation Portable (PSP) Nintendo GameCube Actionscript / Flash Microsoft X-Box Sony Playstation 2 Sony Playstation 1 Sega Saturn MS-DOS Sega Genesis Nintendo DS
Ratchet and Clank: Size Matters
Silent Hill:0rigins
From Russia with Love Unwell Mel (port from Java) From Russia with Love Ratchet and Clank
Ratchet and Clank 2: Going Commando
Ratchet and Clank 3: Deadlocked
Portal Runner
From Russia with Love
Portal Runner*
Lunar 2: Eternal Blue
Vanguard Bandits
Silhouette Mirage
Lunar: The Silver Star Story
Iron Storm
Dragon Force
Albert Odyssey
Magic Knight Rayearth
Princess Maker 2*
Magic: The Gathering*
Pirates! Gold Undisclosed Educational Game
DSiMap.com
* = unreleased titles
Skills and Duties Click on the company name for more details
2004-Present SoftEgg Enterprises Santa Fe Springs, CA
Freelance Consultant / Programmer / Designer

Provides freelance consulting services on a large variety of technical and creative projects. From video game programming, to defense contracts, to websites, I've done it all!

For games, my specialty is gameplay programming, but I am well versed in most areas of game programming and design. In the past, I mostly worked with engines that were custom coded for each game, but I have worked with external engines like RenderWare as well.

Most recently I ported the Java game Unwell Mel into Flash / Actionscript for Pretty Good Games, wrote several game design documents for TimePlay / Big Deal Games i-Cinema platform, and programmed a section of an as of yet undisclosed educational game on Nintendo DS for the Knowledge Adventure Company. My latest large contract was providing programming services for Ratchet and Clank: Size Matters for High Impact Games, to be released on Sony Playstation Portable (PSP). Before that was Silent Hill: 0rigins for Climax Group, and Electronic Arts "James Bond 007: From Russia with Love".

I've also done some military programming for BAI Aerosystems, and a large number of small business websites.

"With SoftEgg, your project is Over-Easy!"

2001 – 2004 Insomniac Games Burbank, CA
Senior Gameplay Programmer
Level management and gameplay programming for Playstation 2:
  • Responsible for managing whatever is needed to get level done on schedule.
  • Programming for all creatures, objects, vehicles, and special effects in levels 7, 9, and 13 for Ratchet and Clank 1.
  • Programming for nearly half of the weapons and gadgets in Ratchet and Clank 1.
  • Programming for all creatures, objects, vehicles, and special effects in levels 1, 8, and 9 for Ratchet and Clank 2.
  • Created simple animated prototype objects, levels using Maya.
  • Coding for additional creatures, vehicles, etc. in several other levels in both games.
  • Coding for many prototype levels for both released Ratchet and Clank games.
  • Coding for secret prototype stuff for Ratchet and Clank 3.
2000 – 2001 3DO Redwood City, CA
Software Engineer III
Playstation One and Playstation 2 programming, including:
  • Shadow subdivision
  • Camera Specification
  • Localization system
  • Memory card
  • Text and menus
  • Windows based tools (MFC & C++ Builder).
1995 – 2000 Working Designs Redding, CA
Lead Programmer

Localization programming for Sega Saturn and Playstation One, including:

  • Asset recovery (data hacking)
  • Utilities programming
  • Dual shock programming
  • Data compression
  • Memory card system

Additional Duties:

  • Programmer training
  • Translator management
  • Light translation (Japanese to English).
1995 + Adventions/SoftEgg Columbia, MD
Producer / Programmer
  • Licensing
  • Team management
  • Localization programming (8086 assembly).
1992 – 1995 Microprose Software Hunt Valley, MD
Programmer

Sega Genesis and MS-DOS programming, including:

  • Programming (C and 68000)
  • Animation system design and programming (MS-DOS and Sega Genesis)
  • Animation scripting
  • User interface programming
  • Movie player programming.
Education
1987 – 1991 Virginia Tech Blacksburg, Virginia
Electrical EngineeringBachelors of Science Degree
Concentration in Computer Engineering
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Online Resume

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