|
Provides freelance consulting services on a large variety of technical and creative projects. From video game programming, to defense contracts, to websites, I've done it all!
For games, my specialty is gameplay programming, but I am well versed in most areas of game programming and design. In the past, I mostly worked with engines that were custom coded for each game, but I have worked with external engines like RenderWare as well.
Most recently I ported the Java game Unwell Mel into Flash / Actionscript for Pretty Good Games, wrote several game design documents for TimePlay / Big Deal Games i-Cinema platform, and programmed a section of an as of yet undisclosed educational game on Nintendo DS for the Knowledge Adventure Company. My latest large contract was providing programming services for Ratchet and Clank: Size Matters for High Impact Games, to be released on Sony Playstation Portable (PSP). Before that was Silent Hill: 0rigins for Climax Group, and Electronic Arts "James Bond 007: From Russia with Love".
I've also done some military programming for BAI Aerosystems, and a large number of small business websites.
"With SoftEgg, your project is Over-Easy!" |